Thursday, May 14, 2009

Vitamin Supplements

May 14, 2009


Dear CHA families,


WOW! What a fun and exciting fundraiser last Saturday at CHA! Great job done for all involved. I also had a wonderful time connecting with many of you at the auction.

For those of you I didn't get a chance to talk with I would like to take this time to tell you about what part I am taking in the Fundraiser with my new business. You will see below how I will donate to the CHA fundraiser either $100 or $20 with your involvement. My goal is to create a healthy community at CHA while supporting the teachers and students through the CHAF; think about the potential of healthy students, parents, and staff members. I believe in the vision of the school and I would cherish the opportunity to support the new Children's Hour Academy Foundation by donating my bonus money for referrals. It is a win-win opportunity.

I want to introduce myself to those who may not know me. My name is Kim Matthias and I am a former teacher of the Children's Hour Academy. I started teaching with Patty when she moved the school from her house to the Boones Ferry Location 13 years ago. I taught preschool through second grade as well as Chapel and P.E. Two years ago, I left to pursue education to work with special needs children but have now found myself homeschooling my own children.

I have partnered with a good friend of mine, Lynn Woodley, as an Independent Associate of Mannatech. Mannatech is a health and wellness company that specializes in state of the art patented nutritional supplements for children and adults, skin care products, and weight management with a new technology product that targets fat loss and retains lean mass.

I'm very excited to share with you the products our company has to offer.


Here are 3 of the many features that make this venture easy for you:

  • The products are delivered to your door.
  • There is 180 day 100% money back guarantee if you are not satisfied with the products.
  • I will become your personal health coach and help encourage and manage your journey of optimal health.


Here is the benefit for CHAF

  • For every $499 All star pack purchased $100 will be donated to the CHAF.

    There are several packages available to fit your family's needs and there is approx. $650 worth of product in each package. With the set up of your first monthly auto order Mannatech gives you a choice of products you can order for FREE as a one time bonus.

  • For every $100 basic pack purchased $20 will be donated to the CHAF.


Lynn and I would like to take some time to give a workshop giving an overview of the products and to answer questions you may have about the products and the fundraising program. There will be a sign-up sheet located by the sign-in table. Bring friends to the workshop as well, for each person that chooses to purchase these healthy products, $100 or $20 will be donated to the CHAF!


Mannatech has given me the opportunity to stay home with my children and bless people I know with optimal health products and financial opportunities. If you know of someone who would like to gain Optimal Health, and or has a financial need, please share with them my contact information.


The workshop will be Tuesday, May 19 from 4:00-6:00 a.m. in the Library at the Meridian Campus. It will be 45 minutes long, with 45 minutes after for questions and answers and to set up your account. Please RSVP (we will add information packets up to 9p.m. the night before)


I look forward to working with you,

In Christ,

Kim Matthias

503-651-2275

503-310-0370

Matthias@canby.com

Mannapages.com/kimmatthias

Tuesday, May 12, 2009

Learning Through Play

Learning Through Play

David Elkind, PhD

In our hurried and hurrying society, we have come to think of play as a luxury at best and a waste of precious time at worst. From our adult perspective, we often associate play with fun and relaxation in contrast to the attention and effort required of us by work. All too often, however, we mistakenly project our grown-up conception of play onto the play of children. Yet for children in general, and for young children in particular, self-initiated play is a basic mode of learning. Through such play, children create new learning experiences that they might not otherwise encounter. A few examples may help to illustrate this mode of learning.

Perhaps the clearest evidence for the role of play in the learning of young children comes from their babbling. No one teaches an infant to babble and all infants all over the world babble. In the course of babbling, children create all of the language sounds they need to speak any of the thousands of extant languages. As infants mature, they progressively select, from the sounds they themselves have created, those that best map onto the sounds of the language of their caregivers. If they never babbled, infants would never learn to speak.

A few other examples may help to give a broader picture of this kind of learning. An infant who drops a rattle over the side of his or her crib discovers gravity. Likewise, an infant who puts everything he or she can grasp, into the mouth discovers that some things are hard, some soft, and some taste just awful. Once children are sitting up in a highchair, they make everything they grasp into an object to be banged. In so doing they discover that wooden spoons make one kind of sound, metal spoons another, and plastic spoons still another. In all of these examples it is the infant's own self-initiated activities that create new learning experiences.

We see the same type of self-created learning at older age levels as well. Two and three-year-olds may often repeat the same activity over and over again. It may be pouring water over a water wheel to watch it turn, or building a tower with blocks, knocking it over and rebuilding it. This repetition is boring for us adults, as is reading children the same story over and over again. But for the young child, who is less world-savvy, or less world-weary, than we are, each repetition produces something new that the child did not see as a result of the previous action. We adults may not be able to figure out what the child is discovering through repetition, but the child knows very well what he or she has learned.

Four and five year old children who initiate their own dramatic play are also creating new learning experiences. In playing doctor, or teacher, or fireman, etc., the child is really not preparing to engage in these occupations as an adult. Rather, in taking on these roles, the child creates the feeling of omnipotence and power that he or she attributes to adults. Children are little people who are at the mercy of huge grown-ups. By creating the experience of being big like us, of having adult-like powers, children deal with the feeling of powerlessness at being at the mercy of us giants. As this illustration makes clear, play can also be a means of stress reduction for children.

School-age children learn through self-created learning experiences as well. When children make and break their own rules when playing a game like hide and seek they learn mutual respect. That is, they learn to obey the rules that other children make, and expect other children to follow the rules that they have set down. In addition, while playing a board game such as checkers, or Monopoly, children not only learn strategies, but also how to read the body language of the other players. That is to say, each time one player makes a move this brings a reaction (a new learning experience) from the other players in the game.

Accordingly, we have to rethink our ideas of play and learning. Psychologists define learning as "the modification of behavior as the result of experience." But play can be defined as "the modification of experience as the result of behavior." Put differently, experience is not always independent of our behavior, but rather can be created by it. As illustrated above, children learn from their self-created experiences as well as those that are independent of their activity.

For parents, this means we have to rethink our attitudes towards self-initiated play. All too many of us believe even young children should be working, learning to read, and doing arithmetic, and perhaps a few beginning computer skills. While it is important for children to learn these tool skills, it is equally important that they learn all of the things they can only learn from their self-created experiences. In many cases such learning provides the foundation for academic learning. A child building with blocks, for example, is learning both classifying (all blocks are made of wood) and seriating (blocks can be ordered by size). This play prepares children for learning cardinal (one, two, three) and ordinal (1st, 2nd, 3rd) numbers.

The importance of self-initiated play, particularly for young children means that we need to give them the time and the open ended toys, like blocks, clay, and form boards that will give children the opportunity to create their own learning experiences. We can encourage this kind of play even when children have play dates. For such interactions we need to provide children with a number of play options, but let them decide which play, and for how long they will engage in it.

There are also ways we parents can initiate activities that encourage our children to "think outside the box." These are word games we can play in the course of our everyday activities that are not only fun for us and our children, but also encourage curiosity, creativity, and imagination:

  1. Ask a child to think of as many things as he or she can think of that you can do with a paper clip, pencil, or napkin.
  2. When riding in the car, play games like finding how many houses have For Sale signs, front porches, or identify particular car models that you see passing by.
  3. After watching a TV program together, talk about the story and characters, what did you like and not like about them.
  4. Watch some ads on TV and criticize them.
  5. Make up new endings to stories you have just read.

Self-created play for children is neither a luxury nor a waste of time, it is a basic mode of learning, and children have a need to play. Accordingly, we cannot really prevent children from engaging in such play. But we can limit the time and opportunities available for such activity. As I have argued here, that would be a mistake particularly for young children. Although it is counterintuitive, the more children learn from their own play when they are young, the better prepared they are to learn from academic instruction when they are older.


 

About the author:

David Elkind is currently Professor emeritus of Child Development at Tufts University in Medford, Massachusetts. His research and theorizing have been in the areas of perceptual, social and cognitive development where he has attempted to build on the work of Jean Piaget. Perhaps Elkind is best known for his books, The Hurried Child, All Grown Up and No Place to Go, Miseducation, and most recently, The Power of Play. Dr Elkind also writes a weekly blog on child development issues at www.Justaskbaby

Play Articles

The Power of Play: Articles


The Power of Play: Resources

Books

The Power of Play
David Elkind, Ph.D

We often worry that our children will be disadvantaged if they are not up to speed with the latest academic agendas. Dr Elkind reassures us that creative play far outweighs academic achievement in fostering mental and social development. A compelling and well-researched account of how spontaneous, creative play leads to a happier healthier childhood and life beyond.

Play: How it Shapes the Brain, Opens the Imagination, and Invigorates the Soul
Dr. Stuart Brown

"This important book explores how play can improve - and joyously change - your life." – Jane Goodall.

A Child's Work - The Importance of Fantasy Play
Vivian Gussin Paley

A wise and insightful account of why fantasy play is the essential and irreplaceable curriculum for the early years of childhood.

Celebrating Young Children and Their Teachers
Mimi Brodsky Chenfeld

Drawing on her 50 years of teaching young children, Mimi Brodsky Chenfeld urges teachers to keep their lights alive by reflecting on the magic of their students and on the importance of their calling. A wonderful and joyous celebration of childhood!

Not a Stick
Antoinette Portis

To an adult, it's just a burdensome and dangerous stick. But look what piglet sees: a baton in a marching band, a paintbrush against a canvas, and a barbell for a muscleman. Delightfully entertaining!

A Place for Play
Elizabeth Goodenough

Companion volume to the documentary film Where Do the Children Play?, with a foreword by Richard Louv, A Place for Play explores the numerous and troubling ways in which free play outdoors is slipping from children's lives.

Play, Development and Early Education
James E. Johnson, James F. Christi, and Francis Wardle

"The authors have written an extensive account showing the scope and depth of children's play including the current trends, research, and informed opinions on the importance of childhood play." –Regina C.M. Williams, Central Ohio Technical College.

Play: The Pathway from Theory to Practice
Sandra Heidemann and Deborah Hewitt

Play, a revision of the best-selling Pathways to Play, provides the guidance and support you need to understand the vast significance and impact play has on young children. A practical guide for educators on how to foster creativity and imagination in young children.

Online Articles

The Serious Need for Play
Melinda Wenner

Article from "The Scientific American" website: Free, imaginative play is crucial for normal social, emotional and cognitive development. It makes us better adjusted, smarter and less stressed.

Play Time: The Game of Learning
Trish Konzak

"…I am a parent, and I have been a preschool teacher for more than twenty years, and my experience and training tell me one thing loud and clear. Children need to play." –exerpt from the article

The Value of Play: Why Kids Just Need to Be Kids
Rae Pica

"Isn't it ironic that a country whose constitution allows for the pursuit of happiness now feels a collective guilt about the very idea of anything fun? How did this happen? When did we begin placing so much priority on productivity and so little on leisure or on having a good time? " - Excerpt

Websites

Alliance for Childhood

The Alliance for Childhood promotes policies and practices that support children's healthy development, love of learning, and joy in living. Our public education campaigns bring to light both the promise and the vulnerability of childhood. We act for the sake of the children themselves and for a more just, democratic, and ecologically responsible future.

National Institute for Play

The National Institute for Play is a non-profit public benefit corporation committed to bringing the unrealized knowledge, practices and benefits of play into public life. It is gathering research from diverse play scientists and practitioners, initiating projects to expand the clinical scientific knowledge of human play and translating this emerging body of knowledge into programs and resources, which deliver the transformative power of play to all segments of society.

Playing for Keeps

Playing for Keeps is a national not-for-profit organization dedicated to improving outcomes and the quality of life for all children by promoting healthy, constructive play. A great way to get connected with other people and organizations who want to make "play" a mainstay of early childhood education.

International Play Association

IPA is an international non-governmental organization founded in Denmark in 1961. It is interdisciplinary and embraces in membership persons of all professions working for or with children. Its purpose is to protect, preserve and promote the child's right to play as a fundamental human right.

 
 

Deficit Disorder

Problem Solving Deficit Disorder

Diane E. Levin, Ph.D.

Creative versus Programmed Play in Korea and the U.S.

In November 2005, I participated in an early childhood educators' conference in South Korea. One of the highlights occurred on a tour of Seoul. While awaiting the opening of a very impressive palace, I saw a group of about twelve 7- or 8-year-old children on a school trip. They had gotten out of their bus and were standing by a large tree with beautifully colored autumn leaves. As I watched them, one child caught a leaf that was floating to the ground. He paused a moment, took off his jacket, and threw it up into the tree. As it fell, it brought down at least a dozen more leaves that he, and a couple of other children tried to catch. Several other children began to throw their jackets into the tree and they all tried to catch the resulting falling leaves. They began calling out. Our translator said the children were counting how many leaves they had caught. After several throwing and catching cycles, the activity evolved into a game in which one child loudly called out what my Korean tour leader told us was "one, two, three." Then all the children threw up their coats in unison and cheered as they ran around catching the flood of leaves that came cascading down. After about 15 minutes, their teacher called them over to go into the palace that was about to open. The activity was over (Levin, 2007).

When the children lined up to leave, I marveled at:

  • how resourceful they were at creating a game using nothing but leaves and coats;
  • how the game evolved and changed over time in a natural and spontaneous way;
  • how quickly it became a cooperative activity involving the whole group without discussion, stress, or rules;
  • how even in a cramped space, no adult limit setting or intervention was necessary; and,
  • how long it had been since I had seen a spontaneous, joyful, and playful creation of this sort occur among children in the U.S.

Beginning in infancy, children are bombarded with noise and electronic stimulation, from crib mobiles with flashing lights and music to DVD entertainment systems for the car. Quiet time? Children are programmed never to have it. The gadgets may distract babies from crying, but I wonder do they ever discover their toes?

I imply this on two levels. Literally, the fussy baby who is left alone long enough to find her toes (not more than a few minutes, after all) is making the first step in a long journey. She's figuring out that she can entertain and distract herself and, she's also learning something profound: that she has the capacity to solve her own problem.

In terms of human development, that's an "Aha!" and essential moment. The infant whose parent pushes the button to turn on the mobile may also be comforted and distracted, but he learns nothing about his capacity to solve his own problem or the awareness that he can do so and it is a satisfying experience. This may seem like too much credit to give to 10 toes, but toes are a metaphor for what I see as erosion in opportunities for children to develop critical thinking skills.

The Korean children's play reminded me of something I had seen a few months before in a classroom closer to home, at a preschool in the U.S. The teacher put play dough on a small table. A child sat down, poked and squeezed it a few times, and left the table. Then another child came over, poked it, and asked, "What does it do?" When I was a group therapist of emotionally disturbed young children and then as a kindergarten teacher many years ago, play dough was a favorite material for both the children and me. It offered endless possibilities that could grow, change, and evolve based on the age, stage, experience, and interests of each child.

When I describe to other teachers the bored or puzzled reactions to play dough I have observed among many children in the U.S., they often nod knowingly and say that they encounter more and more children who have trouble engaging in open-ended play. "Beth Dimock sees this play out in her prekindergarten class at Cambridge Friends School. Children are easily frustrated and bored. 'They don't know how to carry through with a project — any project — on their own,' she says. 'Why do two playmates at your house end up in front of a video? Because they're 'bored'. They can't even solve the problem of what to play'" (Meltz, 2004). As I watched these children fail to interact with play dough, I worried that they were missing out on most of the social, emotional, and cognitive learning opportunities that the South Korean children created so spontaneously with the leaves.

There are not a lot of studies on this yet; but researchers and educators do know that children learn best by initiating, manipulating, and observing cause and effect. And one recent study found that even having a TV on in the background reduced levels of toddler play. (Schmidt, et al, 2008).

Play in Development and Learning

Comparing Korean children's play with U.S. children's lack of play concerns me because play is a primary vehicle through which children learn to interact with, control, and master their world. Creative play has enormous power in promoting children's development and learning. It is in play that children find interesting problems to work on, and develop the skills for solving them.

When children see themselves as problem finders and problem solvers, they develop curiosity about their world and confidence in their ability to figure things out for themselves. Solving one problem leads to a new problem, which they solve by using the skills they developed from solving previous problems. In the course of playing this way, children develop deep interests, improve at, and become "experts" at problem solving. This problem finding and solving process provides a powerful foundation that helps children be motivated, competent learners who are actively engaged with their environment in school and in life.

"'We (Americans) are often told by media and toy marketers that we are giving our kids an edge when we use software to introduce them to art, language, nature, you name it,' says Pittsburgh psychologist Sharna Olfman. 'All it does is teach them to be dependent on the screen for instant gratification,' she says. 'They are not developing the capacity to use their own creative intelligence.' Without a doubt problem solving is a cumulative skill that gives a child a sense of inner power" (Meltz, 2004).

Problem Solving Deficit Disorder

What if children do not become problem solvers and experts in tasks of their own choosing over which they have control? They often develop what I have named PSDD — Problem Solving Deficit Disorder (Lohr, 2003).

What Is PSDD? The concept of PSDD grew out of my work on the impact of contemporary society on children. Parents and professionals have observed children who say they are bored a lot. They have trouble becoming deeply engaged in unstructured activities. They lack creativity and imagination and experience difficulty in playing cooperatively with others or resolving conflicts without aggression. They do better when they are told what to do. They prefer structured activities at school, DVDs to watch, or video games to play at home. They ask for new things all the time, but quickly become bored once they have them. When they are able, parents often enroll their children in organized afterschool activities, so the children will not be bored or spend their free time watching TV.

Except for urging parents to limit screen time (the American Academy of Pediatrics recommends no TV for children under 2), few researchers say we have to eliminate all screen time and gadgets. However, I would stress that establishing carefully thought out rules and routines for screen time and gadgets is vital and less is usually better. Also keep in mind that for many children, the more they use them, the more they will need them, which can set up a never-ending cycle of increasing dependence.

PSDD describes the condition in which children are no longer active agents of their involvement with the world. It interferes with their ability to engage in play that promotes optimal development, learning, social skills, and conflict resolution. In the long run, it can lead to remote-controlled people who exhibit conformist behavior, accept orders without questioning, and miss out on the joy the Korean children demonstrated in their play.

What Causes PSDD? There are several factors that contribute to PSDD. These include:

  • The replacement of free time and free-play activities with media such as TV, video games, computers and DVDs which involve children in a world of someone else's choosing rather than their own (Levin, 1998; Steyer, 2002).
  • Highly structured toys, including sophisticated electronic toys and toys linked to media, that tell children what and how to play and that help them imitate the scripts they see on the screen (Levin & Carlsson-Paige, 2006).
  • The growing emphasis on academic, skill-based curricula in early childhood settings that undermine children's creative play and problem solving.
  • An increasingly commercial culture that teaches young children "I want it" rather than "I can do it." (Levin, 2004) "I can do it" is an essential part of problem solving, playing and learning. (See: commercialfreechildhood.org)

Finding a Cure!

Understanding PSDD and its causes and impact on children can give us a powerful tool for meeting children's needs through play. Parents and educators can:

  • Limit children's involvement with electronic media;
  • Encourage creative play in which children are the scriptwriters, directors, and actors;
  • Help children find problems to solve and strategies for doing so;
  • Choose toys and play materials that allow children to be the creators of what happens (see www.truceteachers.org);
  • Create connections between parents and early childhood professionals supporting creative play and problem solving; and,
  • Become advocates for creative play.


 

Diane E. Levin, PhD, is a professor of education at Wheelock College in Boston, Massachusetts where she teaches a course called "The Meaning and Development of Play" and a summer institute on Media Education. She has published 8 books, most recently So Sexy So Soon. She is a founder of Teachers Resisting Unhealthy Children's Entertainment (TRUCE), which prepares materials to help parents deal with the media and commercial culture in their children's lives, and the Campaign for a Commercial-Free Childhood (CCFC), which works to educate the public about and end the commercial exploitation of children. Additional information is available at www.truceteachers.org and www.commercialfreechildhood.org.


 

References and Resources:

This article appeared in Paradigm Magazine, Winter 2009. It is an adapted version of an article which appeared in Where Do the Children Play? by E. Goodenough.

Levin, D. (2007). Problem Solving Deficit Disorder: Creative vs Programmed Play in Korea and the U.S. In: Where Do the Children Play? Goodenough, E. (Ed.). Detroit, MI: Michigan Television.

Levin, D. (2004, September/October). From "I Want It!" to "I Can Do It!" Promoting Healthy Development in the Consumer Culture. Child Care Information Exchange, 159, 34-37.

Levin, D. (2003). Teaching Young Children in Violent Times: Building a Peaceable Classroom (2nd Edition). Cambridge, MA: Educators for Social Responsibility and Washington, DC: National Association for the Education of Young Children.

Levin, D. (1998). Remote Control Childhood? Combating the Hazards of Media Culture. Washington, DC: NAEYC.

Levin, D. (1996). Endangered Play, Endangered Development: A Constructivist View of the Role of Play in Development and Learning. Playing for Keeps, A. Phillips (Ed.). St. Paul, MN: Redleaf Press.

Levin, D. & Carlsson-Paige, N. (2006). The War Play Dilemma: What Every Parent and Teacher Needs to Know (2nd Ed.). New York: Teachers College.

Lohr, S. (2003, December 7). If the Shoe Ties, They Don't Wear It. New York Times.

Meltz, B. (2004, January 22). Child Caring: There Are Benefits to Boredom. Boston Globe. Retrieved November 18, 2008 from http://www.boston.com/yourlife/home/articles/2004/01/22/there_are_benefits_to_boredom/

Schmidt, M.E., Pempek, T.A., Kirkorian, H.L., Lund, A.F., & Anderson, D.R. (2008, July). The effects of background television on the toy play behaviors of very young children. Child Development, 79, 1137- 1151.

Steyer, J. (2002). The Other Parent. New York: Atria Books.

Play

Play: Priceless


Susan Shepardson, MED

Go to Your Happy Place

Ask any adult to think of a happy childhood memory and most likely it will involve play. Their mental picture will probably look something like this: playing hide-and-seek, climbing a tree, building a fort, digging for worms, or putting on a "show" with friends. And ask any adult if they would rather work or play and almost certainly they would choose play. For the majority of adults, play and work are completely separate; for children, it is one and the same. This is the crux of a never ceasing problem; many adults do not view children's play as important. They do not see the connection between playing and learning. Could this be why, sadly, children today are slowly but surely losing opportunities for precious and critically important experiences?

History of Free-Play Reduction

Childhood is an enchanting and wondrous time that should be respected and cherished. Play is an extremely important element of children's healthy development. In fact, it is so important that in November of 1959 the United Nations High Commission for Human Rights recognized it as a right of every child. Yet, during the past several decades, free-play has drastically been reduced. Creative, open-ended, free-play is rapidly disappearing from our homes, our schools, and our communities. What has caused a decline in free-play? The cause is complex but many factors include: pop culture, changes in family structure, hurried lifestyles, unsafe neighborhoods, technology, and an increased focus on student achievement. According to a study by Sandra Hofferth at the University of Maryland, over the last two decades children have lost eight hours of unstructured, spontaneous free-play a week, and more than 30,000 schools have eliminated recess to make more time for academics. In a mere six years, from 1997 to 2003, the time children spent outdoors fell 50 percent. Hofferth also found that the amount of time children spend in organized sports doubled, and the number of minutes children spend each week being passively entertained has increased from 30 minutes to more than three hours.

According to Howard Chudacoff, a cultural historian at Brown University, a historical pivot point in play happened in 1955, when the Mickey Mouse Club debuted on television. That same year, the Mattel toy company started to advertise their wares on television outside of the holiday season, a first of its kind. Practically overnight, children's play became focused on things (toys) and passive entertainment (television.) "It's interesting to me that when we talk about play today, the first thing that comes to mind are toys," says Chudacoff. Play in the 19th century typically consisted of physical activity and the use of imagination. Today, children are playing with more specific, close-ended toys that have pre-planned purposes. Essentially, instead of playing with cardboard boxes, creating make-believe cars, children are riding in miniature electric vehicles that resemble mom's SUV. Chudacoff refers to this as the commercialization and co-optation of children's play and believes that it is reducing children's creative aptitude. Diane Levin, a child development expert at Wheelock College in Boston states that "Developing imagination and creativity is essential for children to develop problem-solving skills.'' She believes that as a result of free-play reduction, children are developing a "problem-solving deficit disorder".

Play or Pay

Psychologists believe that changes in children's play have negatively impacted cognitive and emotional development. Because children's activities are now more regulated by adults, children are not able to practice regulating them. Self-regulation is a crucial developmental task. Developmental neuroscience research provides evidence that free-play actually helps children develop a critical cognitive skill called executive function. The brain's executive function has many features, the central one being the ability to self-regulate. Children who have good self-regulation are able to control their emotions and behavior, resist impulses, and exert self-control and self-discipline. A poorly developed executive function is associated with high dropout rates, drug use and crime.

Laura E. Berk, Professor of Psychology at Illinois State University, studies self-regulation and private speech. According to Berk, one reason make-believe play is such a powerful tool for building self-discipline is because during make-believe, children engage in what is called private speech. Children talk to themselves about what they are going to do and how they are going to do it. "In fact, if we compare preschoolers' activities and the amount of private speech that occurs across them, we find that this self-regulating language is highest during make-believe play," Berk says. "And this type of self-regulating language… has been shown in many studies to be predictive of executive functions." Berk explains that private speech is used to overcome obstacles, to master cognitive and social skills, and to manage emotions. Unfortunately, the more structured the play, the less private speech children exhibit.

If you look up "child's play" online at www.thefreedictionary.com, there are two definitions: "something very easy to do" and "a trivial matter". Spontaneous, open-ended, free play is easy to do but it is hardly trivial. The latter definition may sum up what parents (and some educators for that matter) think about play: that it is unimportant and pales in comparison to academic instruction. Many early childhood programs and parents have good intentions but these good intentions may be having the opposite effect. According to Anne Haas Dyson, a University of Illinois professor who studies childhood learning and literacy development, "Parents and educators who favor traditional classroom-style learning over free, unstructured playtime in preschool and kindergarten may actually be stunting a child's development instead of enhancing it". Studies that compared the performance of children attending academic preschools with those attending play-based preschools showed no advantage in reading and math achievement for children attending academic preschools. However, evidence did suggest that children attending academic preschools had higher levels of test anxiety, were less creative, and had more negative attitudes toward school than did the children attending play-based preschool.

Reflecting on Play

Deeper discussions about play need to take place in order for a paradigm shift to occur. We can begin to do this by examining our current beliefs about play, asking ourselves thought provoking questions, and reflecting on our own childhood:

  • How do you view play?
  • Do you believe children are learning while engaging in free-play?
  • Do you know what effect play has on the architecture of the developing brain?

Perhaps by examining our own childhood play experiences, we can examine how we view children's play and how much regard we have for it. Anette Sandberg, Senior Lecturer at Malardalens University in Sweden, conducted a study focused on preschool teachers' conceptions of play. She stated, "it is astonishing that educated preschool teachers have not thought about the relationship between their own childhood experiences and how they think about children's childhood experiences today". One teacher who participated in the study stated that she did not give play much thought until she was interviewed. After reflecting, she realized that play had influenced her childhood much more than she had previously understood.

Conclusion

Our society needs to consider play as having pedagogical value. Educators need to provide children with more free-play opportunities and educators need to educate parents on the importance of play. We must advocate for the "Right to Play" established 50 years ago. The demands of the 21st century will require creative minds. According to Sharna Olfman, a psychology professor at Pittsburgh's Point Park University who has studied children's imaginative play, "Many of our greatest thinkers locate their capacity for original and profound thought in their imaginative abilities, first developed through creative play in early childhood.'' Olfman believes that if children do not develop an ability to think creatively, they will mature into adults who lack the capacity to innovate—in business, government and their personal lives.


 

About the Author

Susan Shepardson began her career in Early Childhood Education in 1981. Over the years, Susan has held a wide variety of positions including Summer Day Camp Director, Preschool Teacher, Preschool Director, Regional Manager for a national child care corporation, Educational Sales Representative, Child Care Coordinator for Riverside County, CA, and Adjunct Faculty with College of the Desert, Palm Desert, CA.. She has conducted numerous staff development trainings and has worked with a multitude of programs providing quality improvement training and technical assistance. Currently, Susan works for Anaheim City School District and owns her own design firm. She specializes in play environments for commercial and residential use. Susan holds a Masters Degree in Child Development. She can be reached at 949.554.3912 or susan@susanshepardsondesign.com


 

References and Resources:

Elkind, D. (2008, Spring). Can we play? Greater Good Magazine Volume IV, Issue 4
Retrieved April 17, 2009 from: http://greatergood.berkeley.edu/greatergood/2008spring/Elkind344.html

Gray, P. (2008, December 16). Freedom to Learn: The value of play III: children use play
to confront, not avoid, life's challenges and even life's horrors. Psychology Today web log. Retrieved April 17, 2009 from: http://blogs.psychologytoday.com/blog/freedom-learn

MacPherson, K. (2004, August 15) Experts concerned about children's creative thinking.
Post-Gazette National Bureau. Retrieved April 17, 2009 from: http://richardsinstitute.org/UserFiles/experts_concerned_about_children.pdf

Marantz Henig, R. (2008, February 17). Taking play seriously. The New York
Times.
Retrieved from: http://www.nytimes.com

Sandberg, A. & Pramling Samuelsson, I. (2003, Spring). Preschool Teachers' Play Experiences Then and Now. Early Childhood Research & Practice. Vol. 5 No. 1

Spiegel, A. (2008, February 21). Old-Fashioned Play Builds Serious Skills. National
Public Radio.
Retrieved April 17, 2009 from: http://www.npr.org/templates/story/story.php?storyId=19212514

University of Illinois at Urbana-Champaign. (Feb. 12, 2009). All Work And No Play
Makes For Troubling Trend In Early Education. Science Daily. Retrieved April 17, 2009 from: http://www.sciencedaily.com/releases/2009/02/090212125137.htm


 

  

The Power of Play

A collection of articles and resources for Early Childhood Educators


 

In this issue...

The Power of Play

 
 

  

FROM THE EDITOR

Think back to your childhood. What are your happiest memories? Ask this question of most adults, and they will recall free and happy times of uninhibited play. Why do such experiences seem like a fast-diminishing luxury for children today? How often has a parent asked you, "Do they learn anything in here, or are they just playing?"

As Dr David Elkind says, "For children in general, and for young children in particular, self initiated play is a basic mode of learning. Through such play, children create new learning experiences that they might not otherwise encounter."

With this issue of Collage, I hope you will be encouraged by the dedicated, compassionate people who are committed to keeping the heart of the child in early childhood education.

Crisis in the Kindergarten: A New Report on the Disappearance of Play

New research shows that many kindergartens spend 2 to 3 hours per day instructing and testing children in literacy and math-with only 30 minutes per day or less for play. In some kindergartens there is no playtime at all. The same didactic, test-driven approach is entering preschools. But these methods, which are not well grounded in research, are not yielding long-term gains. Meanwhile, behavioral problems and preschool expulsion, especially for boys, are soaring. Read and comment on the Alliance's new report, Crisis in the Kindergarten: Why Children Need to Play in School. Click here to read an 8 page summary of the report. Printed copies will be available soon under "resources" on CommunityPlaythings.com

PO Box 2
Ulster Park, NY 12487
www.CommunityPlaythings.com
800-777-4244

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